liu.seSearch for publications in DiVA
Change search
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • harvard1
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • oxford
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf
Analyzing the Implications of Design Choices in Existing Simulation-Games for Critical Infrastructure Resilience
Univ Skovde, Sweden.
Stockholm Univ, Sweden.
Mid Sweden Univ, Sweden.
Mid Sweden Univ, Sweden.
Show others and affiliations
2018 (English)In: SIMULATION GAMING: APPLICATIONS FOR SUSTAINABLE CITIES AND SMART INFRASTRUCTURES, SPRINGER INTERNATIONAL PUBLISHING AG , 2018, Vol. 10825, p. 15-23Conference paper, Published paper (Refereed)
Abstract [en]

A literature study has identified the major impacts of important design choices in simulation models and simulation-games that model critical infrastructure resilience. The four major groups of design choices discussed in this article are: (1) the chosen learning goal (system understanding or collaboration training), (2) realism and time scale of the scenario, (3) design of player roles and communication rules, (4) number of action alternatives, replay-ability and richness of performance feedback while playing. Researchers and practitioners who build simulation-games for studying critical infrastructure resilience can use the accumulated insights on these four aspects to improve the quality of their game design and the quality of the simulation models the game participants interact with.

Place, publisher, year, edition, pages
SPRINGER INTERNATIONAL PUBLISHING AG , 2018. Vol. 10825, p. 15-23
Series
Lecture Notes in Computer Science, ISSN 0302-9743
Keywords [en]
Design choices; Critical infrastructures; Resilience; Gaming-simulation; Simulation
National Category
Interaction Technologies
Identifiers
URN: urn:nbn:se:liu:diva-157288DOI: 10.1007/978-3-319-91902-7_2ISI: 000465823100002ISBN: 978-3-319-91902-7 (electronic)ISBN: 978-3-319-91901-0 (print)OAI: oai:DiVA.org:liu-157288DiVA, id: diva2:1323714
Conference
48th International-Simulation-and-Gaming-Association Conference (ISAGA)
Note

Funding Agencies|Swedish Civil Contingencies Agency [2016-3046]

Available from: 2019-06-12 Created: 2019-06-12 Last updated: 2019-06-12

Open Access in DiVA

No full text in DiVA

Other links

Publisher's full text

Authority records BETA

Johansson, Björn

Search in DiVA

By author/editor
Johansson, Björn
By organisation
Human-Centered systemsFaculty of Arts and Sciences
Interaction Technologies

Search outside of DiVA

GoogleGoogle Scholar

doi
isbn
urn-nbn

Altmetric score

doi
isbn
urn-nbn
Total: 16 hits
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • harvard1
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • oxford
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf