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Polygons Feel No Pain, So How Can We Make Them Scream When They Attack in packs: A course book in GPU computing
Linköping University, Department of Electrical Engineering, Information Coding. Linköping University, Faculty of Science & Engineering. (Informationskodning)
2018 (English)Book (Other academic)
Abstract [en]

This book is a broad introduction to GPU computing, covering several different technologies for programming GPUs for general purpose computing, including CUDA, OpenCL, Compute Shaders and more.

Place, publisher, year, edition, pages
Linköping: Ragnemalm Utveckling & Underhållning , 2018, Vol. 3. , p. 148
National Category
Computer and Information Sciences
Identifiers
URN: urn:nbn:se:liu:diva-154024ISBN: 9789177737193 (print)OAI: oai:DiVA.org:liu-154024DiVA, id: diva2:1282083
Available from: 2019-01-24 Created: 2019-01-24 Last updated: 2019-08-06Bibliographically approved

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Ragnemalm, Ingemar

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