Designing a Collaborative Educational Immersive Playground: Supporting Virtual Reality Informal Education for Children Under 12 Years Old
2020 (English)Independent thesis Advanced level (degree of Master (Two Years)), 20 credits / 30 HE credits
Student thesisAlternative title
Diseñando un espacio inmersivo de juego para la collaboración educativa : Para niños y niñas menores de 12 años basado en educación informal con realidad virtual (Spanish)
Abstract [en]
This study brings together key research issues in design collaboration and education for children. The research described here includes software design and empirical studies with participants. The conclusions are positive even though future testing will be necessary to achieve conclusive results. The multi-user VR games looks promising to foster collaboration in informal education. Designing a Collaborative Educational Immersive Playground is a research project for children under 12 years old. The exploration of empathy and collaboration is important at an early age of the children’s development, although with VR, the environmental dimension is not well known and developed for this target group. This thesis explores the differences by designing in a physical and virtual environment and the improvement of those worlds for the final design of a virtual game that influence positively on collaboration and social skills in real life.
Place, publisher, year, edition, pages
2020. , p. 80
Keywords [en]
design research, immersive learning, game content creation, virtual communication, collaborative behaviors, immersive playground, virtual reality
National Category
Engineering and Technology
Identifiers
URN: urn:nbn:se:liu:diva-165897ISRN: LIU-IEI-TEK-A--20/03711—SEOAI: oai:DiVA.org:liu-165897DiVA, id: diva2:1434242
External cooperation
SVT
Subject / course
Master's Programme in Design
Presentation
2020-05-27, online, Sweden, 09:15 (English)
Supervisors
Examiners
2020-07-282020-06-022020-07-28Bibliographically approved