Numerical Aspects of Image Rendering using Spherical Harmonics
Independent thesis Advanced level (degree of Master (Two Years)), 20 credits / 30 HE creditsStudent thesis
Image rendering is the process of creating realistic computer images from geometric models and physical laws of light and reflection. This master thesis deals mainly with the numerical intricacies of implementing an image renderer using spherical harmonics. It investigates how to calculate the reflection of light in a surface using the Phong model, and employs ray tracing to create a realistic image of a geometric model. Further, it investigates different ways of calculating the spherical harmonic representation of a function defined on the sphere. The thesis also deals with the implementation of self-shadowing, and the effects of adding this component to the rendering equation.
Place, publisher, year, edition, pages
2009. , 63 p.
Spherical Harmonics, Ray Tracing, Image Rendering
IdentifiersURN: urn:nbn:se:liu:diva-17706ISRN: LITH-MAI-EX-2008/10-SEOAI: oai:DiVA.org:liu-17706DiVA: diva2:214236
Subject / course
Kompakta Rummet, B-Huset, Linköpings Universitet, Linköping (English)
UppsokPhysics, Chemistry, Mathematics
Löw, Joakim, Doktorand
Elfving, Tommy, Professor