A portal based system for indoor environs
Independent thesis Basic level (professional degree), 20 points / 30 hpStudent thesis
The purpose of this thesis is to document the development of the graphics part of an extremely pluggable game engine/lab environment for a course in advanced game programming. This thesis is one out of five, and concerns indoor, realtime computer 3D graphics. It covers state-of-the-art techniques such as GLSL - the OpenGL Shading Language - and more well known techniques such as portal based rendering.
Place, publisher, year, edition, pages
Institutionen för systemteknik , 2006. , 53 p.
GLSL, portal rendering
IdentifiersURN: urn:nbn:se:liu:diva-6943ISRN: LiTH-ISY-EX--06/3703--SEOAI: oai:DiVA.org:liu-6943DiVA: diva2:22061
2006-06-08, Systemet, B-huset, 10:00