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A portal based system for indoor environs
Linköping University, Department of Electrical Engineering.
2006 (English)Independent thesis Basic level (professional degree), 20 points / 30 hpStudent thesis
Abstract [en]

The purpose of this thesis is to document the development of the graphics part of an extremely pluggable game engine/lab environment for a course in advanced game programming. This thesis is one out of five, and concerns indoor, realtime computer 3D graphics. It covers state-of-the-art techniques such as GLSL - the OpenGL Shading Language - and more well known techniques such as portal based rendering.

Place, publisher, year, edition, pages
Institutionen för systemteknik , 2006. , 53 p.
Keyword [en]
GLSL, portal rendering
National Category
Computer Engineering
URN: urn:nbn:se:liu:diva-6943ISRN: LiTH-ISY-EX--06/3703--SEOAI: diva2:22061
2006-06-08, Systemet, B-huset, 10:00
Available from: 2006-06-22 Created: 2006-06-22

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Department of Electrical Engineering
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