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A Model-Based Simulation Approach to Study Role Improvisation of a Command Staff
Linköping University, Department of Computer and Information Science, GIS - Geographical Information Science Group. Linköping University, The Institute of Technology.
Linköping University, Department of Science and Technology, Digital Media. Linköping University, The Institute of Technology.ORCID iD: 0000-0001-8862-7331
Linköping University, Department of Computer and Information Science, GIS - Geographical Information Science Group. Linköping University, The Institute of Technology.
2009 (English)In: IEEE transactions on systems, man and cybernetics. Part A. Systems and humans, ISSN 1083-4427, E-ISSN 1558-2426Article in journal (Other academic) Submitted
Abstract [en]

This research gives attention to role improvisation in command and controlteams designated for crisis and disaster response operations in aninternational context. The paper reports a study, which had the goal todevelop, on the bases of real response operations, a role-playing simulationto explore and study role improvisation in highly realistic situations. Thestudy was based on a single-case, the command staff of the SwedishResponse Team. The objective of the study was achieved by (a) identifyingcritical areas concerning role improvisation of the command staff, (b)proposing a model-based simulation design that incorporates these areas,and (c) preparing and executing a role-playing simulation based on thisdesign. The critical areas were identified from two previous responseoperations. The analysis utilized a phenomenological approach, and wasbased on twenty-two interviews and three workshops. The identified critical areas were integrated in the simulation design by means of the initial set-up,scenario stimuli, and interactions with the simulation staff. This was basedon a synthesis of the models of command and control and responseoperations, scenario and tasks, simulation approach and manipulation of theimprovisation variables. The developed simulation was a scenario-basedreal-time role-playing simulation with a progressively unfolding scenario.The scenario was based on events taking place during the 2007 Californiawildfires. The simulation was evaluated by assessing the subjective realism.The paper reports experience from designing and conducting the roleplayingsimulation. It identifies demands and requirements, which have tobe met in order to simulate highly realistic situations. It also demonstrateshow, on the bases of real response operations, such simulations can bedesigned. Lastly, it also identifies areas that require attention in order o usethe role-playing simulations to explore and study role improvisation.

Place, publisher, year, edition, pages
2009.
National Category
Engineering and Technology
Identifiers
URN: urn:nbn:se:liu:diva-20640OAI: oai:DiVA.org:liu-20640DiVA: diva2:235381
Available from: 2009-09-15 Created: 2009-09-15 Last updated: 2013-09-13Bibliographically approved
In thesis
1. Exploring Tactical Command and Control: A Role-Playing Simulation Approach
Open this publication in new window or tab >>Exploring Tactical Command and Control: A Role-Playing Simulation Approach
2009 (English)Doctoral thesis, comprehensive summary (Other academic)
Abstract [en]

This thesis concerns command and control (C2) work at the tactical level in emergency and crisis response operations. The presented research addresses two main research questions. The first question is whether it is feasible to simulate and study C2 work in the initial stages of response operations by means of role-playing simulations. If so, the second question is how to develop and execute role-playing simulations in order to explore this type of C2 work in a methodologically sound way. The presented research is based on simulations as methodological means for qualitative research. The utilized simulation approach is scenario-based real-time role-playing simulations grounded in models of C2 work and response operations. Three simulations have been conducted based on this methodology and are reported in this thesis. Simulation I focused on the work practice of cooperating commanders whose activities may be enhanced by the use of artifacts. Simulation II concerned the issues of operationalizing advanced technological artifacts in rapid response expert teams. Simulation III gave attention to the role improvisation in C2 teams designated for international operations. The results from the simulations and from the work conducted and presented in this thesis contribute with knowledge and experience from using role-playing simulations to study C2 work. This includes the methodological aspects of designing and conducting role-playing simulations such as scenarios, realism, evaluation and simulation format and control. It also includes the identification of the main application and problem areas for which the methodology is suitable, that is explorative qualitative inquiries and evaluation studies. The thesis provides new insights in C2 work with respect to adaptive behavior and improvisation. The thesis also identifies areas that need to be considered in order to further develop the role-playing simulation approach and its applicability.

Place, publisher, year, edition, pages
Linköping: Linköping University Electronic Press, 2009. 78 p.
Series
Linköping Studies in Science and Technology. Dissertations, ISSN 0345-7524 ; 1266
National Category
Engineering and Technology
Identifiers
urn:nbn:se:liu:diva-20641 (URN)978-91-7393-571-5 (ISBN)
Public defence
2009-10-09, Visionen, hus B, Campus Valla, Linköpings universitet, Linköping, 13:15 (English)
Opponent
Supervisors
Available from: 2009-09-15 Created: 2009-09-15 Last updated: 2015-06-02Bibliographically approved

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Trnka, JiriLundberg, JonasJungert, Erland

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