Immersive visual interfaces: assessing usability by the effects of learning. Results from an empirical study
2004 (English)In: Journal of Computing and Information Science in Engineering, ISSN 1530-9827, Vol. 4, no 2, 124-131 p.Article in journal (Refereed) Published
Different immersive visual interfaces' ability to support engineering designers in product design is assessed in an experimental study. A focus was put on learning as an important factor to measure performance. Subjects were asked to find induced errors in a mechanical product using different display solutions, an Immersive Workbench, a Desktop-VR system and a Desktop system. Results show that Immersive Displays can support the designers in product development. In terms of detection times, subjects using Desktop-VR with stereoscopic glasses performed best, but difference is not significant. No difference was found between the treatments as regards the number of successful trials.
Place, publisher, year, edition, pages
2004. Vol. 4, no 2, 124-131 p.
Virtual Reality, Design Representations, Learning, Digital Mock-up, Man Machine Interaction, Virtual Environment, Display, Interface
Engineering and Technology
IdentifiersURN: urn:nbn:se:liu:diva-24068DOI: 10.1115/1.1740775Local ID: 3628OAI: oai:DiVA.org:liu-24068DiVA: diva2:244384