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A Cognitive Systems Engineering Perspective on the Design of Mixed Reality Systems
Linköping University, The Institute of Technology. Linköping University, Department of Computer and Information Science, GIS - Geographical Information Science Group.
Linköping University, The Institute of Technology. Linköping University, Department of Computer and Information Science, CSELAB - Cognitive Systems Engineering Laboratory.ORCID iD: 0000-0002-8701-8689
2006 (English)In: 13th European Conference on Cognitive Ergonomics,2006, Zürich, Schweiz: ETH Zurich , 2006, 154- p.Conference paper, Published paper (Refereed)
Abstract [en]

This paper examines usability issues in Mixed Reality (MR) systems from a Cognitive Systems Engineering (CSE) (Hollnagel & Woods 1983; 2005) perspective with the purpose of finding an alternative approach to usability in MR-systems. A qualitative user study has been performed at a Swedish hospital where professionals have tested an MR prototype providing instruction of the use of advanced medical equipment. The results indicate that the participants in this study do not consider the MR system as a traditional computer based manual, but rather as an interactive personal instructor. The fact that users work through the MR system rather than with the MR system raises some fundamental design issues regarding usability and the perspective on usability. This suggests that there may be a need to utilize a different approach for usability concerning MR systems, instead of transferring traditional human-computer usability guidelines to the MR domain.

Place, publisher, year, edition, pages
Zürich, Schweiz: ETH Zurich , 2006. 154- p.
Keyword [en]
Mixed reality, Augmented Reality, Cognitive systems engineering, usability
National Category
Computer Science
Identifiers
URN: urn:nbn:se:liu:diva-36261Local ID: 30770OAI: oai:DiVA.org:liu-36261DiVA: diva2:257109
Available from: 2009-10-10 Created: 2009-10-10 Last updated: 2015-06-02

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Nilsson, SusannaJohansson, Björn

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  • nn-NB
  • sv-SE
  • Other locale
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Output format
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