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A Tetris Controller: An Example of a Discrete Event Dynamic System
Linköping University, Department of Electrical Engineering, Automatic Control. Linköping University, The Institute of Technology.
1991 (English)Report (Other academic)
Abstract [en]

In this paper we build a controller for a Tetris game. A model inspired by control theory is used and a control law derived. This control law has certain degrees of freedom, i.e. some parameters to tune. Stochastic approximation is used to derive the "optimal" controller within this framework. An implementation of this control law with an existing Tetris game has been done and all code is available inorder for more control schemes to be proposed. This process is also proposed as a test case for discrete event methods.

Place, publisher, year, edition, pages
Linköping: Linköping University , 1991.
LiTH-ISY-I, ISSN 8765-4321 ; 1287
Keyword [en]
Tetris game, Control theory, Parameters, Stochastic approximation, Framework
National Category
Control Engineering
URN: urn:nbn:se:liu:diva-55479OAI: diva2:316123
Available from: 2010-04-30 Created: 2010-04-30 Last updated: 2013-07-29

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By organisation
Automatic ControlThe Institute of Technology
Control Engineering

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ReferencesLink to record
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