Design for off-task interaction – rethinking pedagogy in technology enhanced learning
2010 (English)In: ICALT 2010 10th IEEE International Conference on Advanced Learning Technologies, Institute of Electrical and Electronics Engineers (IEEE), 2010, p. 204-206Conference paper, Published paper (Refereed)
Abstract [en]
In this paper, we argue for the design of off-task interaction in technology enchanced learning. This implies a rethinking of pedagogy which can substantially contribute to achieving specific learning goals. We describe a work-in-progress and provide concrete examples of how we deal with relevant issues raised by allowing for off-task interactions in an educational math game as an integrated learning system.
Place, publisher, year, edition, pages
Institute of Electrical and Electronics Engineers (IEEE), 2010. p. 204-206
Keywords [en]
off-task interaction, educational game, conversational agent, teachable agent
National Category
Pedagogy Computer Sciences
Identifiers
URN: urn:nbn:se:liu:diva-60115DOI: 10.1109/ICALT.2010.63ISBN: 978-1-4244-7144-7 (print)ISBN: 978-1-4244-7145-4 (print)ISBN: 978-0-7695-4055-9 (print)ISBN: 978-1-4244-7144-7 (print)OAI: oai:DiVA.org:liu-60115DiVA, id: diva2:355140
Conference
The 10th IEEE International Conference on Advanced Learning Technologies, Sousse, Tunisia, 5-7 July 2010
Projects
K2D2
Note
©2010 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE. Agneta Gulz, Annika Silvervarg and Björn Sjödén, Design for off-task interaction – rethinking pedagogy in technology enhanced learning, 2010, Proceedings of The 10th IEEE International Conference on Advanced Learning Technologies.
2010-10-062010-10-052018-01-12Bibliographically approved