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3D Modeling in Augmented Reality
Linköping University, Department of Electrical Engineering, Information Coding.
2011 (English)Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesisAlternative title
3D-modellering i augmented reality (Swedish)
Abstract [en]

This project aims to make 3D modeling easy through the use of augmented reality. Black and white markers are used to augment the virtual objects. Detection of these is done with help from ARToolKit, developed at University of Washington.

The model is represented by voxels, and visualised through the marching cubes algorithm. Two physical tools are available to edit the model; one for adding and one for removing volume. Thus the application is similar to sculpting or drawing in 3D.

Thee resulting application is both easy to use and cheap in that it does not require expensive equipment.


Place, publisher, year, edition, pages
2011. , 52 p.
Keyword [en]
tangible augmented reality, ARToolkit, 3D modeler, sculpt modeling
National Category
Computer Science
URN: urn:nbn:se:liu:diva-67602ISRN: LITH-ISY-EX-ET--10/0379--SEOAI: diva2:411715
2010-11-10, Algoritmen, Linköpings Universitet, Linköping, 17:00 (English)
Available from: 2011-04-19 Created: 2011-04-19 Last updated: 2011-04-19Bibliographically approved

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