liu.seSearch for publications in DiVA
Change search
ReferencesLink to record
Permanent link

Direct link
Communication in Games
Linköping University, Department of Computer and Information Science.
2012 (English)Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
Abstract [en]

This thesis answers the question of how, and what, people communicate to each other while playing games. The presented conclusions offer guidance to computer game developers on what means of communication they should support in games in order to provide better possibilities for interaction between people that play games together.

The data for this study was collected from two sources: the first was during LinCon, an annual game convention in Linköping, and consists of four players playing a game of WarCraft: The Board Game; the second is from a game session of the multiplayer roleplaying game World of WarCraft. The sessions where documented using a combination of video recordings and participant observation in order to increase the quality and speed of the analysis. The video recordings were subsequently sorted into labelled passages and then organised into categories based on their similarity to each other with the purpose of finding categories and means of information exchange.

The analysis identify five categories of information that people exchange between each other while playing games and three categories of how they convey that information. The implication of these categories on game design practice is also discussed.

Place, publisher, year, edition, pages
2012. , 51 p.
Keyword [en]
communication, games, computer games, game studies, semiotics, discourse analysis, interaction
National Category
Communication Studies Social Sciences Interdisciplinary
URN: urn:nbn:se:liu:diva-73869ISRN: LIU–IDA/KOGVET–G–12/002–SEOAI: diva2:478142
Subject / course
Cognitive science programme
Social and Behavioural Science, Law
Available from: 2012-01-16 Created: 2012-01-16 Last updated: 2012-01-16Bibliographically approved

Open Access in DiVA

Communication in Games(835 kB)810 downloads
File information
File name FULLTEXT01.pdfFile size 835 kBChecksum SHA-512
Type fulltextMimetype application/pdf

Search in DiVA

By author/editor
Nordvall, Mathias
By organisation
Department of Computer and Information Science
Communication StudiesSocial Sciences Interdisciplinary

Search outside of DiVA

GoogleGoogle Scholar
Total: 810 downloads
The number of downloads is the sum of all downloads of full texts. It may include eg previous versions that are now no longer available

Total: 541 hits
ReferencesLink to record
Permanent link

Direct link