A Teachable-Agent Arithmetic Game’s Effects on Mathematics Understanding, Attitude and Self-efficacy
2011 (English)In: Artificial Intelligence in Education: 15th International Conference, AIED 2011, Auckland, New Zealand, June 28 – July 2011 / [ed] Gautam Biswas, Susan Bull, Judy Kay, Antonija Mitrovic, Springer Berlin/Heidelberg, 2011, 247-255 p.Chapter in book (Refereed)
A teachable-agent arithmetic game is presented and evaluated in terms of student performance, attitude and self-efficacy. An experimental pre-post study design was used, enrolling 153 3rd and 5th grade students in Sweden. The playing group showed significantly larger gains in math performance and self-efficacy beliefs, but not in general attitude towards math, than the control groups. The contributions in relation to previous work include a new educational game being evaluated, and an emphasis on self-efficacy in the study as a strong predictor of math achievements.
Place, publisher, year, edition, pages
Springer Berlin/Heidelberg, 2011. 247-255 p.
Lecture Notes in Computer Science, ISSN 0302-9743 (print), 1611-3349 (online) ; 6738
teachable agents, mathematics achievement, attitude, self-efficacy
IdentifiersURN: urn:nbn:se:liu:diva-80336DOI: 10.1007/978-3-642-21869-9_33ISBN: 978-3-642-21868-2ISBN: e-978-3-642-21869-9OAI: oai:DiVA.org:liu-80336DiVA: diva2:546530
ProjectsK2D2, Kunskap och Kompetens - Digitala DialogerSeeing and Talking Math in Games