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Large fused GPU volume rendering
Linköping University, Department of Science and Technology. Linköping University, The Institute of Technology.
2008 (English)Independent thesis Advanced level (degree of Master (One Year)), 20 credits / 30 HE creditsStudent thesis
Abstract [en]

This master thesis describes the underlying theory and implementation of a fused GPU volume rendering pipeline. The open source framework of XIP, largely developed at Siemens Corporate Research, is extended with fusion capabilities through a Binary Space Partitioning approach. Regions in the intersection pattern of multiple volumes are identified and subsequently rendered using either Texture Slicing or Raycasting in a cell based fashion. Results demonstrate interactive frame rates for reasonable scenes and are encouraging as the implementation can be extended by several key acceleration methods.

Place, publisher, year, edition, pages
2008. , 50 p.
National Category
Engineering and Technology
URN: urn:nbn:se:liu:diva-95287ISRN: LiU-ITN-TEK-A--08/108--SEOAI: diva2:635447
Subject / course
Civil Engineering
Available from: 2013-07-04 Created: 2013-07-03 Last updated: 2013-07-04Bibliographically approved

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Lindholm, Stefan
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