An augmented reality showcase to support a cultural heritage scenario
2005 (English)In: Proceedings of TESI 2005 CD-ROM: Training, Education & Simulation International, 22-24 March 2005 MECC Maastricht, The Netherland., 2005Conference paper (Refereed)
The support and enhancement of cultural heritage scenarios through the application of virtual and augmented reality technology has been a subject of intensive research and study in the last years. Some results have been already deployed and used in end-user environments such us museums or archaeology sites. In this paper we present our own solution – a virtual showcase – designed based on an augmented reality system. This system integrates half-silvered mirrors that are used to merge the real scene, visible through the mirror, together with the computer generated images projected on it. Using a head tracking system, the correct images can be computed according to the observer’s point of view. Our showcase configuration consists of 8 different points of visualization, all oriented to the centre of the real scene, thus maximizing the number of users as well allowing the integration of high interactive mechanisms suitable for game-oriented applications. An augmented game is here presented as a use case to serve cultural heritage purposes.
Place, publisher, year, edition, pages
Engineering and Technology
IdentifiersURN: urn:nbn:se:liu:diva-107015OAI: oai:DiVA.org:liu-107015DiVA: diva2:721065
TESI 2005 - Training, Education & Simulation International, 22-24 March 2005, Maastricht, The Netherlands