How Design Game Results Can Be Further Developed For Public and Policy Organizations
2015 (English)In: PIN-C 2015 Reframeing Design: Proceedings of the 4th Participatory Innovation Conference PIN-C 2015 / [ed] Valkenburg Rianne, Dekkers Coen, Sluijs Janneke, 2015, 76-82 p.Conference paper (Refereed)
Several studies have been done to understand similarities and differences of participative and co‑creative techniques and methods. However, most studies seem to assume that results from co‑creative sessions are easily transferred into the organisations for, and with, which they were created. With a gain in interest from public and policy sectors in using design approaches to challenges in society there is a need to look into how results of these approaches are transferred.
We study the results from a co-creative design game session to see what kind of input it gave the participants. We also examine how the results can be further developed to give more value and support further work rather than being left open-ended.
We conclude that delivering and communicating valuable results from design games to an organization is not just a matter of handing over the direct results from the game. Our analysis shows a need for additional analysis of the results, articulating how the organization can act and take a leading role for the results to give easy utilization and valuable input.
Place, publisher, year, edition, pages
2015. 76-82 p.
design game, participatory design, public service
Design Human Computer Interaction Public Administration Studies
IdentifiersURN: urn:nbn:se:liu:diva-118299ISBN: 978-90-73077-66-9OAI: oai:DiVA.org:liu-118299DiVA: diva2:814179
4th Participatory Innovation Conference PIN-C 2015