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Using a virtual reality application to improve physical activity in heart failure patients
Linköping University, Department of Social and Welfare Studies, Division of Health, Activity and Care. Linköping University, Faculty of Medicine and Health Sciences.
Linköping University, Department of Medical and Health Sciences, Division of Nursing Science. Linköping University, Faculty of Medicine and Health Sciences. Region Östergötland, Heart and Medicine Center, Department of Cardiology in Linköping.ORCID iD: 0000-0002-4259-3671
Linköping University, Department of Social and Welfare Studies, Division of Health, Activity and Care. Linköping University, Faculty of Medicine and Health Sciences.
Fondazione Ospedale San Camillo, I.R.C.C.S., Venice.
2012 (English)Conference paper, Presentation (Other academic)
Abstract [en]

Introduction: A virtual reality application might be a promising tool to increase exercise in the homes of patients with Heart failure (HF). However, the feasibility to use an exergame for elderly heart failure patients, from patient and provider perspective is currently not known. The aim is to assess the feasibility to increase daily activity in HF patients using the Wii game console.

Method: A descriptive study design will be used. Nintendo Wii sport will be used by 40 patients with HF. Intervention: Nintendo Wii sport will be installed in the home of 10 heart failure patients for a period of 3 months. A personalized exercise plan will be made with the patient for 10 weeks by a physiotherapist or nurse. An instructor will help the patient to install and set up the program, to make a training plan and to help the patient to use the system.

Data collection: At baseline, at 3 and 6 months data will be collected on self care behavior, heart failure knowledge, exercise self-efficacy, exercise motivation and depression and anxiety. During the use of the Wii computer patients fill in a diary which contains questions about heart failure symptom monitoring, global well-being, perceived exertion and daily activity. At 3 and 6 months a qualitative interview will be conducted to assess the feasibility of using the Wii computer. Patients will also use activity monitors (SenseWear and Direct Life) to assess the total daily activity. Actual use, problems and questions to the instructor will also be assessed.

Results: The first patients are recruited for the study and data are planned to be available during the conference

Conclusion: This study will provide insight on the feasibly to apply virtual reality application in HF patients to increase their physical activity in their home.

Place, publisher, year, edition, pages
Israel: none , 2012.
National Category
Clinical Medicine
Identifiers
URN: urn:nbn:se:liu:diva-121599OAI: oai:DiVA.org:liu-121599DiVA: diva2:857199
Conference
International Nursing Conference - NURSING: Caring to Know, Knowing to Care, June 4-7, 2012, Jerusalem, Israel
Available from: 2015-09-28 Created: 2015-09-28 Last updated: 2015-09-28Bibliographically approved

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http://abstracts.rnao.ca/node/418

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Klompstra, LeonieStrömberg, AnnaJaarsma, Tiny
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Division of Health, Activity and CareFaculty of Medicine and Health SciencesDivision of Nursing ScienceDepartment of Cardiology in Linköping
Clinical Medicine

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ReferencesLink to record
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