Designing HTML5 2D platformer for web cam based motion games
Independent thesis Advanced level (degree of Master (Two Years)), 20 credits / 30 HE creditsStudent thesis
Movement interaction in games has over the last years been a main subject in the area of game design and recent motion based interaction systems provide many improvements over earlier systems. Research has proven that motion based games provide several benefits over general games, they increase the players’ engagement level and may induce both mental and physical health benefits. Still, not much research has been conducted in the area of motion based platform games, even though the platform game genre is one of the most popular game genres. In this thesis, a case study is conducted in order to extract design principles and guidelines applicable for motion based platform games. The study includes implementation of a browser-based 2D platform game that uses the web camera to provide motion based interaction. One of the conclusions in this study indicates that many game features from ordinary platform games only require minor modifications to be applicable for motion based platform games.
Place, publisher, year, edition, pages
2015. , 70 p.
, Computer and information science at the Institute of Technology at Linköping University, ISSN LIU-IDA/LITH-EX-A--15/051--SE
platformer, platform games, movement interaction, motion based games
IdentifiersURN: urn:nbn:se:liu:diva-122038OAI: oai:DiVA.org:liu-122038DiVA: diva2:861508
Subject / course
2015-08-21, Donald Knuth, Linköpings Universitet, Linköping, 10:15 (English)
Berglund, Aseel, Universitetslektor
Åberg, Johan, Universitetslektor