Open this publication in new window or tab >>2023 (English)In: Proceedings of the 33rd International Conference on Automated Planning and Scheduling (ICAPS 2023), 2023, p. 411-416Conference paper, Published paper (Refereed)
Abstract [en]
Matrix multiplication is a fundamental operation of linear algebra, with applications ranging from quantum physics to artificial intelligence. Given its importance, enormous resources have been invested in the search for faster matrix multiplication algorithms. Recently, this search has been cast as a single-player game. By learning how to play this game efficiently, the newly-introduced AlphaTensor reinforcement learning agent is able to discover many new faster algorithms. In this paper, we show that finding matrix multiplication algorithms can also be cast as a classical planning problem. Based on this observation, we introduce a challenging benchmark suite for classical planning and evaluate state-of-the-art planning techniques on it. We analyze the strengths and limitations of different planning approaches in this domain and show that we can use classical planning to find lower bounds and concrete algorithms for matrix multiplication.
Keywords
Classical planning, Automated planning, Artificial Intelligence, WASP
National Category
Computer Sciences
Identifiers
urn:nbn:se:liu:diva-196476 (URN)
Conference
33rd International Conference on Automated Planning and Scheduling (ICAPS 2023)
Funder
EU, Horizon 2020, 952215
2023-08-082023-08-082023-08-08