liu.seSearch for publications in DiVA
Endre søk
RefereraExporteraLink to record
Permanent link

Direct link
Referera
Referensformat
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • oxford
  • Annet format
Fler format
Språk
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Annet språk
Fler språk
Utmatningsformat
  • html
  • text
  • asciidoc
  • rtf
Transformations of Digital to Analogue: Children Bringing Popular Culture Artefacts and Media into Swedish School-Age Educare
Linköpings universitet, Institutionen för beteendevetenskap och lärande, Avdelningen för lärande, estetik och naturvetenskap. Linköpings universitet, Utbildningsvetenskap.ORCID-id: 0000-0002-6922-4294
Linköpings universitet, Institutionen för beteendevetenskap och lärande, Avdelningen för lärande, estetik och naturvetenskap. Linköpings universitet, Utbildningsvetenskap.ORCID-id: 0000-0002-7746-8838
2025 (engelsk)Inngår i: International Journal for Research on Extended Education, ISSN 2196-3673, E-ISSN 2196-7423, Vol. 12, nr 1-2024, s. 59-71Artikkel i tidsskrift (Fagfellevurdert) Published
Abstract [en]

This article explores children’s use of digital popular culture as boundary objects, and the transmedial boundary work done in Swedish school-age educare (SAEC) centres. As children bring their experiences of digital media into everyday SAEC practices, they influence, and are influenced by, others around them, children as well as adults. Through field observations conducted in a Swedish SAEC centre in southern Sweden, we collected ethnographic field data, together with two groups of children in Years 2–3 (aged 8–9) and staff. In total, 47 children and 7 staff members took part in the study. Using Star and Griesemer’s (1989) theory on boundary objects, we analyse how children’s digital popular-cultural interests are brought into, and made relevant to, SAEC practice. The results show that children’s use of digital media is transformed in SAEC activities into analogue content – drawing, dancing, etc. – and that these activities are ways for children to establish social relations by displaying and sharing their interests. These results have impact for the continued development of extended education, the use of digital media and its value for SAEC, as well as teachers’ ongoing practice.

sted, utgiver, år, opplag, sider
Verlag Barbara Budrich GmbH , 2025. Vol. 12, nr 1-2024, s. 59-71
Emneord [en]
boundary object, childhood, extended education, Fortnite, leisure, TikTok
HSV kategori
Identifikatorer
URN: urn:nbn:se:liu:diva-210962DOI: 10.3224/ijree.v12i1.05OAI: oai:DiVA.org:liu-210962DiVA, id: diva2:1928191
Tilgjengelig fra: 2025-01-16 Laget: 2025-01-16 Sist oppdatert: 2025-03-14bibliografisk kontrollert

Open Access i DiVA

Fulltekst mangler i DiVA

Andre lenker

Forlagets fulltekst

Person

Wallner, LarsJansson, Magnus

Søk i DiVA

Av forfatter/redaktør
Wallner, LarsJansson, Magnus
Av organisasjonen
I samme tidsskrift
International Journal for Research on Extended Education

Søk utenfor DiVA

GoogleGoogle Scholar

doi
urn-nbn

Altmetric

doi
urn-nbn
Totalt: 162 treff
RefereraExporteraLink to record
Permanent link

Direct link
Referera
Referensformat
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • oxford
  • Annet format
Fler format
Språk
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Annet språk
Fler språk
Utmatningsformat
  • html
  • text
  • asciidoc
  • rtf