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Tailoring visualization applications for tasks and users
Linköping University, Faculty of Science & Engineering. Linköping University, Department of Science and Technology, Media and Information Technology.ORCID iD: 0000-0002-2849-6146
2018 (English)Doctoral thesis, comprehensive summary (Other academic)
Abstract [en]

Exponential increases in available computational resources over the recent decades have fueled an information explosion in almost every scientific field. This has led to a societal change shifting from an information-poor research environment to an over-abundance of information. As many of these cases involve too much information to directly comprehend, visualization proves to be an effective tool to gain insight into these large datasets. While visualization has been used since the beginning of mankind, its importance is only increasing as the exponential information growth widens the difference between the amount of gathered data and the relatively constant human ability to ingest information. Visualization, as a methodology and tool of transforming complex data into an intuitive visual representation can leverage the combined computational resources and the human cognitive capabilities in order to mitigate this growing discrepancy.

A large portion of visualization research is, directly or indirectly, targets users in an application domain, such as medicine, biology, physics, or others. Applied research is aimed at the creation of visualization applications or systems that solve a specific problem within the domain. Combining prior research and applying it to a concrete problem enables the possibility to compare and determine the usability and usefulness of existing visualization techniques. These applications can only be effective when the domain experts are closely involved in the design process, leading to an iterative workflow that informs its form and function. These visualization solutions can be separated into three categories: Exploration, in which users perform an initial study of data, Analysis, in which an established technique is repeatedly applied to a large number of datasets, and Communication in which findings are published to a wider public audience.

This thesis presents five examples of application development in finite element modeling, medicine, urban search & rescue, and astronomy and astrophysics. For the finite element modeling, an exploration tool for simulations of stress tensors in a human heart uses a compression method to achieve interactive frame rates. In the medical domain, an analysis system aimed at guiding surgeons during Deep Brain Stimulation interventions fuses multiple modalities in order to improve their outcome. A second analysis application is targeted at the Urban Search & Rescue community supporting the extraction of injured victims and enabling a more sophisticated decision making strategy. For the astronomical domain, first, an exploration application enables the analysis of time-varying volumetric plasma simulations to improving these simulations and thus better predict space weather. A final system focusses on combining all three categories into a single application that enables the same tools to be used for Exploration, Analysis, and Communication, thus requiring the handling of large coordinate systems, and high-fidelity rendering of planetary surfaces and spacecraft operations.

Place, publisher, year, edition, pages
Linköping: Linköping University Electronic Press, 2018. , p. 87
Series
Linköping Studies in Science and Technology. Dissertations, ISSN 0345-7524 ; 1940
National Category
Other Computer and Information Science
Identifiers
URN: urn:nbn:se:liu:diva-147975DOI: 10.3384/diss.diva-147975ISBN: 9789176852910 (print)OAI: oai:DiVA.org:liu-147975DiVA, id: diva2:1208841
Public defence
2018-06-15, Domteatern, Visualiseringscenter C, Kungsgatan 54, Campus Norrköping, Norrköping, 08:00 (English)
Opponent
Supervisors
Available from: 2018-05-21 Created: 2018-05-21 Last updated: 2019-09-26Bibliographically approved
List of papers
1. Coherency-Based Curve Compression for High-Order Finite Element Model Visualization
Open this publication in new window or tab >>Coherency-Based Curve Compression for High-Order Finite Element Model Visualization
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2012 (English)In: IEEE Transactions on Visualization and Computer Graphics, ISSN 1077-2626, E-ISSN 1941-0506, Vol. 18, no 12, p. 2315-2324Article in journal (Refereed) Published
Abstract [en]

Finite element (FE) models are frequently used in engineering and life sciences within time-consuming simulations. In contrast with the regular grid structure facilitated by volumetric data sets, as used in medicine or geosciences, FE models are defined over a non-uniform grid. Elements can have curved faces and their interior can be defined through high-order basis functions, which pose additional challenges when visualizing these models. During ray-casting, the uniformly distributed sample points along each viewing ray must be transformed into the material space defined within each element. The computational complexity of this transformation makes a straightforward approach inadequate for interactive data exploration. In this paper, we introduce a novel coherency-based method which supports the interactive exploration of FE models by decoupling the expensive world-to-material space transformation from the rendering stage, thereby allowing it to be performed within a precomputation stage. Therefore, our approach computes view-independent proxy rays in material space, which are clustered to facilitate data reduction. During rendering, these proxy rays are accessed, and it becomes possible to visually analyze high-order FE models at interactive frame rates, even when they are time-varying or consist of multiple modalities. Within this paper, we provide the necessary background about the FE data, describe our decoupling method, and introduce our interactive rendering algorithm. Furthermore, we provide visual results and analyze the error introduced by the presented approach.

Place, publisher, year, edition, pages
Institute of Electrical and Electronics Engineers (IEEE), 2012
Keywords
Finite element visualization, GPU-base dray-casting
National Category
Engineering and Technology
Identifiers
urn:nbn:se:liu:diva-86633 (URN)10.1109/TVCG.2012.206 (DOI)000310143100035 ()
Note

Funding Agencies|Swedish Research Council (VR)|2011-4113|Excellence Center at Linkoping and Lund in Information Technology (ELLIIT)||Swedish e-Science Research Centre (SeRC)||

Available from: 2012-12-20 Created: 2012-12-20 Last updated: 2018-05-21
2. Guiding Deep Brain Stimulation Interventions by Fusing Multimodal Uncertainty Regions
Open this publication in new window or tab >>Guiding Deep Brain Stimulation Interventions by Fusing Multimodal Uncertainty Regions
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2013 (English)Conference paper, Published paper (Other academic)
Abstract [en]

Deep Brain Stimulation (DBS) is a surgical intervention that is known to reduce or eliminate the symptoms of common movement disorders, such as Parkinson.s disease, dystonia, or tremor. During the intervention the surgeon places electrodes inside of the patient.s brain to stimulate speci.c regions. Since these regions span only a couple of millimeters, and electrode misplacement has severe consequences, reliable and accurate navigation is of great importance. Usually the surgeon relies on fused CT and MRI data sets, as well as direct feedback from the patient. More recently Microelectrode Recordings (MER), which support navigation by measuring the electric .eld of the patient.s brain, are also used. We propose a visualization system that fuses the different modalities: imaging data, MER and patient checks, as well as the related uncertainties, in an intuitive way to present placement-related information in a consistent view with the goal of supporting the surgeon in the .nal placement of the stimulating electrode. We will describe the design considerations for our system, the technical realization, present the outcome of the proposed system, and provide an evaluation.

Place, publisher, year, edition, pages
IEEE conference proceedings, 2013
National Category
Computer Sciences
Identifiers
urn:nbn:se:liu:diva-92857 (URN)10.1109/PacificVis.2013.6596133 (DOI)000333746600013 ()9781467347976 (ISBN)
Conference
IEEE Pacific Visualization, 26 February - 1 March 2013, Sydney, Australia
Funder
ELLIIT - The Linköping‐Lund Initiative on IT and Mobile CommunicationsSwedish e‐Science Research CenterSwedish Research Council, 2011-4113
Available from: 2013-05-27 Created: 2013-05-27 Last updated: 2018-05-21
3. Supporting Urban Search & Rescue Mission Planning through Visualization-Based Analysis
Open this publication in new window or tab >>Supporting Urban Search & Rescue Mission Planning through Visualization-Based Analysis
2014 (English)In: Proceedings of the Vision, Modeling, and Visualization Conference 2014, Eurographics - European Association for Computer Graphics, 2014Conference paper, Published paper (Refereed)
Abstract [en]

We propose a visualization system for incident commanders in urban search~\&~rescue scenarios that supports access path planning for post-disaster structures. Utilizing point cloud data acquired from unmanned robots, we provide methods for assessment of automatically generated paths. As data uncertainty and a priori unknown information make fully automated systems impractical, we present a set of viable access paths, based on varying risk factors, in a 3D environment combined with the visual analysis tools enabling informed decisions and trade-offs. Based on these decisions, a responder is guided along the path by the incident commander, who can interactively annotate and reevaluate the acquired point cloud to react to the dynamics of the situation. We describe design considerations for our system, technical realizations, and discuss the results of an expert evaluation.

Place, publisher, year, edition, pages
Eurographics - European Association for Computer Graphics, 2014
National Category
Computer Sciences
Identifiers
urn:nbn:se:liu:diva-117772 (URN)10.2312/vmv.20141275 (DOI)978-3-905674-74-3 (ISBN)
Conference
Vision, Modeling, and Visualization
Projects
ELLIIT; VR; SeRC
Funder
ELLIIT - The Linköping‐Lund Initiative on IT and Mobile CommunicationsSwedish e‐Science Research CenterSwedish Research Council, 2011-4113
Available from: 2015-05-08 Created: 2015-05-08 Last updated: 2018-05-21Bibliographically approved
4. An interactive visualization system for urban search & rescue mission planning
Open this publication in new window or tab >>An interactive visualization system for urban search & rescue mission planning
2014 (English)In: 12th IEEE International Symposium on Safety, Security and Rescue Robotics, SSRR 2014 - Symposium Proceedings, Institute of Electrical and Electronics Engineers Inc. , 2014, no 7017652Conference paper, Published paper (Refereed)
Abstract [en]

We present a visualization system for incident commanders in urban search and rescue scenarios that supports the inspection and access path planning in post-disaster structures. Utilizing point cloud data acquired from unmanned robots, the system allows for assessment of automatically generated paths, whose computation is based on varying risk factors, in an interactive 3D environment increasing immersion. The incident commander interactively annotates and reevaluates the acquired point cloud based on live feedback. We describe design considerations, technical realization, and discuss the results of an expert evaluation that we conducted to assess our system.

Place, publisher, year, edition, pages
Institute of Electrical and Electronics Engineers Inc., 2014
Series
12th IEEE International Symposium on Safety, Security and Rescue Robotics, SSRR 2014 - Symposium Proceedings
National Category
Electrical Engineering, Electronic Engineering, Information Engineering
Identifiers
urn:nbn:se:liu:diva-116761 (URN)10.1109/SSRR.2014.7017652 (DOI)2-s2.0-84923174457 (Scopus ID)9781479941995 (ISBN)
Conference
12th IEEE International Symposium on Safety, Security and Rescue Robotics, SSRR 2014
Available from: 2015-04-02 Created: 2015-04-02 Last updated: 2018-05-21
5. A Visualization-Based Analysis System for Urban Search & Rescue Mission Planning Support
Open this publication in new window or tab >>A Visualization-Based Analysis System for Urban Search & Rescue Mission Planning Support
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2017 (English)In: Computer graphics forum (Print), ISSN 0167-7055, E-ISSN 1467-8659, Vol. 36, no 6, p. 148-159Article in journal (Refereed) Published
Abstract [en]

We propose a visualization system for incident commanders (ICs) in urban searchandrescue scenarios that supports path planning in post-disaster structures. Utilizing point cloud data acquired from unmanned robots, we provide methods for the assessment of automatically generated paths. As data uncertainty and a priori unknown information make fully automated systems impractical, we present the IC with a set of viable access paths, based on varying risk factors, in a 3D environment combined with visual analysis tools enabling informed decision making and trade-offs. Based on these decisions, a responder is guided along the path by the IC, who can interactively annotate and reevaluate the acquired point cloud and generated paths to react to the dynamics of the situation. We describe visualization design considerations for our system and decision support systems in general, technical realizations of the visualization components, and discuss the results of two qualitative expert evaluation; one online study with nine searchandrescue experts and an eye-tracking study in which four experts used the system on an application case.

Place, publisher, year, edition, pages
WILEY, 2017
Keywords
urban search and rescue decision support application
National Category
Computer Sciences
Identifiers
urn:nbn:se:liu:diva-140952 (URN)10.1111/cgf.12869 (DOI)000408634200009 ()
Note

Funding Agencies|Excellence Center at Linkoping and Lund in Information Technology; Swedish e-Science Research Centre; VR grant [2011-4113]

Available from: 2017-09-19 Created: 2017-09-19 Last updated: 2020-12-22
6. Visual Verification of Space Weather Ensemble Simulations
Open this publication in new window or tab >>Visual Verification of Space Weather Ensemble Simulations
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2015 (English)In: 2015 IEEE Scientific Visualization Conference (SciVis), IEEE, 2015, p. 17-24Conference paper, Published paper (Refereed)
Abstract [en]

We propose a system to analyze and contextualize simulations of coronal mass ejections. As current simulation techniques require manual input, uncertainty is introduced into the simulation pipeline leading to inaccurate predictions that can be mitigated through ensemble simulations. We provide the space weather analyst with a multi-view system providing visualizations to: 1. compare ensemble members against ground truth measurements, 2. inspect time-dependent information derived from optical flow analysis of satellite images, and 3. combine satellite images with a volumetric rendering of the simulations. This three-tier workflow provides experts with tools to discover correlations between errors in predictions and simulation parameters, thus increasing knowledge about the evolution and propagation of coronal mass ejections that pose a danger to Earth and interplanetary travel

Place, publisher, year, edition, pages
IEEE, 2015
National Category
Computer Sciences Computer graphics and computer vision
Identifiers
urn:nbn:se:liu:diva-128037 (URN)10.1109/SciVis.2015.7429487 (DOI)000380564400003 ()978-1-4673-9785-8 (ISBN)
Conference
2015 IEEE Scientific Visualization Conference
Available from: 2016-05-16 Created: 2016-05-16 Last updated: 2025-02-01
7. Dynamic Scene Graph: Enabling Scaling, Positioning, and Navigation in the Universe
Open this publication in new window or tab >>Dynamic Scene Graph: Enabling Scaling, Positioning, and Navigation in the Universe
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2017 (English)In: Computer graphics forum (Print), ISSN 0167-7055, E-ISSN 1467-8659, Vol. 36, no 3, p. 459-468Article in journal (Refereed) Published
Abstract [en]

In this work, we address the challenge of seamlessly visualizing astronomical data exhibiting huge scale differences in distance, size, and resolution. One of the difficulties is accurate, fast, and dynamic positioning and navigation to enable scaling over orders of magnitude, far beyond the precision of floating point arithmetic. To this end we propose a method that utilizes a dynamically assigned frame of reference to provide the highest possible numerical precision for all salient objects in a scene graph. This makes it possible to smoothly navigate and interactively render, for example, surface structures on Mars and the Milky Way simultaneously. Our work is based on an analysis of tracking and quantification of the propagation of precision errors through the computer graphics pipeline using interval arithmetic. Furthermore, we identify sources of precision degradation, leading to incorrect object positions in screen-space and z-fighting. Our proposed method operates without near and far planes while maintaining high depth precision through the use of floating point depth buffers. By providing interoperability with order-independent transparency algorithms, direct volume rendering, and stereoscopy, our approach is well suited for scientific visualization. We provide the mathematical background, a thorough description of the method, and a reference implementation.

Place, publisher, year, edition, pages
WILEY, 2017
National Category
Computer graphics and computer vision
Identifiers
urn:nbn:se:liu:diva-139628 (URN)10.1111/cgf.13202 (DOI)000404881200042 ()
Conference
19th Eurographics/IEEE VGTC Conference on Visualization (EuroVis)
Note

Funding Agencies|Swedish e-Science Research Center (SeRC); NASA [NNX16AB93A]; Moore-Sloan Data Science Environment at NYU; NSF [CNS-1229185, CCF-1533564, CNS-1544753]

Available from: 2017-08-16 Created: 2017-08-16 Last updated: 2025-02-07
8. Globe Browsing: Contextualized Spatio-Temporal Planetary Surface Visualization
Open this publication in new window or tab >>Globe Browsing: Contextualized Spatio-Temporal Planetary Surface Visualization
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2018 (English)In: IEEE Transactions on Visualization and Computer Graphics, ISSN 1077-2626, E-ISSN 1941-0506, Vol. 24, no 1, p. 802-811Article in journal (Refereed) Published
Abstract [en]

Results of planetary mapping are often shared openly for use in scientific research and mission planning. In its raw format, however, the data is not accessible to non-experts due to the difficulty in grasping the context and the intricate acquisition process. We present work on tailoring and integration of multiple data processing and visualization methods to interactively contextualize geospatial surface data of celestial bodies for use in science communication. As our approach handles dynamic data sources, streamed from online repositories, we are significantly shortening the time between discovery and dissemination of data and results. We describe the image acquisition pipeline, the pre-processing steps to derive a 2.5D terrain, and a chunked level-of-detail, out-of-core rendering approach to enable interactive exploration of global maps and high-resolution digital terrain models. The results are demonstrated for three different celestial bodies. The first case addresses high-resolution map data on the surface of Mars. A second case is showing dynamic processes. such as concurrent weather conditions on Earth that require temporal datasets. As a final example we use data from the New Horizons spacecraft which acquired images during a single flyby of Pluto. We visualize the acquisition process as well as the resulting surface data. Our work has been implemented in the OpenSpace software [8], which enables interactive presentations in a range of environments such as immersive dome theaters. interactive touch tables. and virtual reality headsets.

Place, publisher, year, edition, pages
Institute of Electrical and Electronics Engineers (IEEE), 2018
Keywords
Astronomical visualization; globe rendering; public dissemination. science communication; space mission visualization
National Category
Other Computer and Information Science
Identifiers
urn:nbn:se:liu:diva-144142 (URN)10.1109/TVCG.2017.2743958 (DOI)000418038400079 ()28866505 (PubMedID)2-s2.0-85028711409 (Scopus ID)
Conference
IEEE VIS Conference
Note

Funding Agencies|Knut and Alice Wallenberg Foundation; Swedish e-Science Research Center (SeRC); ELLIIT; Vetenskapsradet [VR-2015-05462]; NASA [NNX16AB93A]; Moore-Sloan Data Science Environment at New York University; NSF [CNS-1229185, CCF-1533564, CNS-1544753, CNS-1730396]

Available from: 2018-01-10 Created: 2018-01-10 Last updated: 2018-05-21Bibliographically approved

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Bock, Alexander

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Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • oxford
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
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  • sv-SE
  • Other locale
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Output format
  • html
  • text
  • asciidoc
  • rtf