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Supporting dialogue and analysis on trade-offs in climate adaptation research with the Maladaptation Game
Linköping University, Department of Thematic Studies, Tema Environmental Change. Linköping University, Faculty of Arts and Sciences. Linköping University, Centre for Climate Science and Policy Research, CSPR.
Linköping University, Centre for Climate Science and Policy Research, CSPR. Linköping University, Department of Thematic Studies, Tema Environmental Change. Linköping University, Faculty of Arts and Sciences. Helsinki University, Finland.
Linköping University, Department of Thematic Studies, Tema Environmental Change. Linköping University, Faculty of Arts and Sciences. Linköping University, Centre for Climate Science and Policy Research, CSPR.ORCID iD: 0000-0003-4014-1441
Helsinki University.
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2020 (English)In: Journal Simulation & Gaming, ISSN 1046-8781, E-ISSN 1552-826X, Vol. 51, no 3Article in journal (Refereed) Published
Abstract [en]

Background. Serious games are gaining increasing prominence in environmental communication research, but their potential to form an integrated part of participatory research approaches is still strikingly understudied. This is particularly the case for applications of interactive digital formats in research on environmental challenges of high complexity, such as climate adaptation, which is a specifically suitable case as it involves complex interaction between climate systems and society, but where the response also involves trade-offs with potentially negative – maladaptive – outcomes.

Intervention. This article presents the Maladaptation Game, which was designed to facilitate dialogue about potential negative outcomes of agricultural climate adaptation.

Methods. We conducted test sessions with agricultural stakeholders in Finland and Sweden, and analysed quantitative and qualitative, audio-recorded and transcribed, material for opportunities and challenges related to dialogues, engagement, interactivity and experienced relevance.

Results. The qualitative analysis of recorded dialogues shows that the Maladaptation Game has potential to support dialogue by challenging players to negotiate between options with negative outcomes. The gameplay itself presents opportunities in terms of creating engagement with options that provoke disagreement and debates between players, as well as interactivity, that players reflected upon as quick and easy, while challenges were related to the experienced relevance, in particular the options provided in the game, and its general framing.

Conclusions. The results indicate a need for complementary approaches to this type of game but also suggest the importance of moderation when the game design is aimed at creating dialogue around a complex environmental challenge such as agricultural climate adaptation.

Place, publisher, year, edition, pages
Sage Publications, 2020. Vol. 51, no 3
Keywords [en]
climate adaptation, climate change, decision-making, Nordic agriculture, serious gaming
National Category
Environmental Sciences Climate Science Human Geography
Identifiers
URN: urn:nbn:se:liu:diva-166154DOI: 10.1177/1046878120904393ISI: 000516896800001Scopus ID: 2-s2.0-85081564877OAI: oai:DiVA.org:liu-166154DiVA, id: diva2:1437120
Funder
Swedish Research Council Formas, 2013-1557Available from: 2020-06-08 Created: 2020-06-08 Last updated: 2025-02-01Bibliographically approved

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Schmid Neset, Tina-SimoneJuhola, SirkkuWiréhn, LottenNavarra, CarloAsplund, ThereseGlaas, ErikWibeck, VictoriaLinnér, Björn-Ola

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Schmid Neset, Tina-SimoneJuhola, SirkkuWiréhn, LottenNavarra, CarloAsplund, ThereseGlaas, ErikWibeck, VictoriaLinnér, Björn-Ola
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Tema Environmental ChangeFaculty of Arts and SciencesCentre for Climate Science and Policy Research, CSPR
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