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Deep learning inspired game-based cognitive assessment for early dementia detection
Techno Int New Town, India.
Techno Int New Town, India.
Techno Int New Town, India.
Linköping University, Department of Computer and Information Science, Artificial Intelligence and Integrated Computer Systems. Linköping University, Faculty of Science & Engineering. Techno Int New Town, India.
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2025 (English)In: Engineering applications of artificial intelligence, ISSN 0952-1976, E-ISSN 1873-6769, Vol. 142, article id 109901Article in journal (Refereed) Published
Abstract [en]

This paper introduces a gaming approach inspired by deep learning for the early detection of dementia. This research employs a convolutional neural network (CNN) model to analyze health metrics and facial images via a cognitive assessment gaming application. We have collected 1000 samples of health metric data from Apollo Diagnostic Center and hospitals, labeled "demented" or "nondemented," to train a modified 1-dimensional convolutional neural network (MOD-1D-CNN) for game level 1. Additionally, a dataset of 1800 facial images, also labeled "demented" or "non-demented," is collected in our work to train a modified 2-dimensional convolutional neural network (MOD-2D-CNN) for game level 2. The MOD-1D-CNN has achieved a loss of 0.2692 and an accuracy of 70.50% in identifying dementia traits via health metric data; in comparison, the MOD-2D-CNN has achieved a loss of 0.1755 and an accuracy of 95.72% in distinguishing dementia from facial images. A rule-based linear weightage method combines these models and provides a final decision. In addition, a better fusion neural network strategy is also explored in the results analysis with an ablation study. The proposed models are computationally efficient alternatives with significantly fewer parameters than other state-of-the-art models. The performance and parameter counts of these models are compared with those of existing deep learning models, emphasizing the role of AI in enhancing early dementia.

Place, publisher, year, edition, pages
PERGAMON-ELSEVIER SCIENCE LTD , 2025. Vol. 142, article id 109901
Keywords [en]
Cognitive assessment; Dementia detection; Deep learning; Convolutional neural networks; Game playing; Artificial intelligence
National Category
Computer graphics and computer vision
Identifiers
URN: urn:nbn:se:liu:diva-211172DOI: 10.1016/j.engappai.2024.109901ISI: 001399945500001Scopus ID: 2-s2.0-85213270783OAI: oai:DiVA.org:liu-211172DiVA, id: diva2:1931526
Available from: 2025-01-27 Created: 2025-01-27 Last updated: 2025-02-04

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Chakraborty, Sanjay

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